Source of the image: Promotional Concept Art for the remastered version of the game owned by Aspyr/Quantic Dream |
“Devastated things can happen when you’re at
the wrong place, at the wrong time…”
Source of the video: Uploaded by Gamespot Trailers (YouTube channel)
Launch Trailer of the remastered version of the
game
Developer(s): Quantic Dream, Aspyr
(remastered)
Publisher(s): Atari, Inc. / Aspyr
(remastered) / Quantic Dream (PS4)
Director: David Cage
Platform(s): Microsoft Windows, PS2,
Xbox, Android, iOS, Linux, OS X, PS4
Release date: 16 September, 2005
Genre(s): Interaction movie,
action-adventure
Mode:
Single-Player
Source of the video: Uploaded by YouTuber VectorPro
Please,
listen to this song called "Santa Monica" from the game's soundtrack while reading my review, its melody is
breathtaking and describes the story of the main character so well, by the way this song is from the band Theory of a Deadman!
Link for the official music video: https://www.youtube.com/watch?v=jcryyvQAqc8
Link for the official music video: https://www.youtube.com/watch?v=jcryyvQAqc8
Synopsis (with no
spoilers):
The story begins in
New York “Where else could it happen? ...in the capital of the universe” (Quote
from the main character). Lucas Kane, while being possessed, stabs a man in a
bathroom of a diner and flees the crime scene before the police arrives. He
didn’t know why this happen, but was determined to find the reason behind the
mysterious deaths that, as Lucas found out, occurred many times before in the
past with the victims dying from a ritualistic and methodical stab in several
parts of their bodies. As the police also investigated further, focusing on the
two partnership detectives, Carla Valenti and Tyler Miles, they were able to
connect the diner’s crime scene to Lucas and begin to keep track on him.
Without being able to show that he is innocent to the people around him, can
Lucas Kane be able to discover the source of this evil mastermind that is
taking control over him or will he succumb to the desires of this malicious force…
Source of the image: Concept Art of the game owned by Aspyr/Quantic Dream |
“Things are never quite what they seem. We
think we understand the world around us but we really only see the outside.
What it seems to be. I used to be just like you. I believed in humanity, the
newspapers, soap commercials, politics and even history books. One day the
world kicks you in the teeth and you don’t have any choice but to see things
the way they really are. My name is Lucas Kane. My story is the one where an
ordinary guy has something extraordinary happen to him. Maybe it was supposed
to happen. Maybe it was my destiny or my karma or whatever. I know one thing
for sure... nothings ever going to be the same again”
Review:
Gameplay - I’m going to begin with
this topic, because besides the narration of the game being quite unique, the
gameplay was also something that gamers don’t usually see in videogames
anymore. Farenheit is generally based on choices that determines the development
of the main story, every choice you make has consequences, so choose very
wisely! Quick times events are a very common thing, used mostly on combat (that
sometimes can be very annoying, especially by the end of game), if you fail
this time events, one life will be consumed (the lifes of the character appear
as white circle dots on top of the screen, each dot representing a crucifix that you can gain during the game to get an extra life). Another thing that stood out was
that each character you play has a “mental health” perimeter and, based on your
actions, it can go up or down, but if it reaches zero, the character can either
commit suicide or have a “bad ending”.
Characters - The game presents us
three main playable characters: Lucas Kane (main protagonist of the game, works
as an I.T manager and head of computer maintenance for the Naser & Jones
Bank); Carla Valenti (a police officer and detective of the NYPD) and Tyler
Miles (that has the same career/occupation as his work partner, Carla). There
are other characters that stand out during the game, respectively, Markus Kane
(a Catholic priest and Luca’s older brother); Tiffany Harper (Luca’s ex-girlfriend);
Agatha (a psychic that Lucas visits for help)…
Source of the image: https://guides.gamepressure.com/indigoprophecy/guide.asp?ID=185 Agatha’s house |
Choices = Variety - As I mentioned
earlier, the decisions we make during the gameplay affect greatly the story's course and because of that, there are a total of three different endings (a
Good ending, Orange clan ending and a Purple clan ending), I’m not going to
explain them, because I don’t want to reveal too much spoilers for you!
Environment - There are too many
places in the game to explore, everytime you change to another character to
play, the scenery also changes. One thing that almost all the environments have
in common is that they are mysterious, dark and ambiguous.
Source of the image: https://www.amazon.com/Indigo-Prophecy-PC/dp/B0007VUGHO?th=1 Second crime scene present in the game (Possessed Lucas kills again) |
Specials - During the game you can
collect cards that unlock bonuses in the game (for example, in music, gallery
and videos). Farenheit also includes in the soundtrack four amazing music’s of
the remarkable band “Theory of a Deadman”: “Santa Monica”, “Say Goodbye”, “No
way out” and “No Surprise” (all present in the same album’s band “Gasoline”).
Final analyses in one line: “The
final fight in the game has so much swag going on, that makes the action in
Matrix movies look like crap".
My Final Score: 8/10
Sources:
https://en.wikipedia.org/wiki/Fahrenheit_(2005_video_game)
http://fahrenheit.wikia.com
My Gaming
Experience
A.K.
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